The game utilizes a total of 110 different animations and features a 2D rendition of the series' three dimensional (3D) graphics. God of War: Betrayal was announced by Sony Online Entertainment at a press conference in Los Angeles in May 2007. Kratos then realizes his actions have further alienated the gods, and Zeus will soon act in response to his defiance. Kratos, however, battles and kills Ceryx, which inadvertently allows the assassin to escape. Zeus sends Ceryx to deliver a message to Kratos: stop the relentless pursuit and take heed of the destruction already caused. The Spartan pursues his foe across Greece to discover the identity of the assassin, but is slowed by constant attacks from the minions of Hades, the God of the Underworld. After a series of skirmishes, Argos is killed by an unknown assassin, who frames Kratos in an attempt to turn the gods against him. During the campaign, he is attacked by a number of beasts led by Argos, who was sent by the gods to stop Kratos. Kratos is leading the Spartan army in a rampage across Greece. Zeus, the King of the Gods, is an unseen character. Other characters include Argos, the giant pet of the goddess Hera an unknown assassin and the Olympian messenger Ceryx, the son of Hermes and main antagonist. The protagonist is Kratos, a former Captain of Sparta's army who became the new God of War after killing his predecessor, Ares, the previous God of War. Events are set between those of the games Ghost of Sparta (2010) and God of War II (2007). Īs with the previous games in the God of War franchise, God of War: Betrayal is set in an alternate version of ancient Greece, populated by the Olympian Gods and other beings of Greek mythology. In addition to the main gameplay, Betrayal includes a bonus "Arena Mode" where players must kill a certain number of enemies without dying before gaining access to the Arena's upper levels. Foes encountered in Betrayal primarily stem from Greek mythology, including Gorgons, minotaurs, and cerberuses, as well as those created for the game, such as the humanoid minions of the god Hades, including dead riders and undead legionnaires. Kratos utilizes the magical abilities Medusa's Gaze and Army of Hades acquired in the original God of War, as well as the secondary weapon, the Blade of Artemis, with each offering alternative combat options, giving him a variety of ways to attack and kill enemies (e.g., Medusa's Gaze briefly turns enemies to stone). In gameplay, the blades can be swung offensively in various maneuvers. Kratos retains his main weapon of the previous installments, the Blades of Athena: a pair of blades attached to chains that are wrapped around the character's wrists and forearms. Game length is approximately two to four hours, and it consists of ten levels. Some puzzles require Kratos to move a box on top of a switch (thus activating it), or moving a box to use it as a jumping-off point to reach a pathway unreachable with normal jumping. Platforming elements include jumping across chasms, climbing ladders, and swinging on ropes. The red dot with the number 10 indicates the number of red orbs collected.Īlthough presented in two-dimensional side-scrolling format, the game retains the action-oriented approach of its predecessors, with the player controlling the character Kratos in the same combination of combat, platforming, and puzzle game elements. The HUD in the upper left corner shows the player's Health (green) and Magic (blue) Meters. The game's 2D rendition of the series' 3D graphics featuring Kratos (left) attacking a minotaur and a dead rider.
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